For Players
Setting Information
Factions
Exploration Reports
System Information
- Skills
For GMs
Real World
For Players
Setting Information
Factions
Exploration Reports
System Information
For GMs
Real World
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Each time you play a linear, you receive 3 experience points (XP). You may gain an additional 2 XP by writing field reports. XP earned by a character may be spent only on that character, unless the character died, retired, or otherwise became unplayable during the linear.
Each time you monster a linear, you gain 5 XP. When you GM or co-GM a linear, you gain 5 XP immediately, and a further 5 XP once the adventure summary has been written.
Other events (such as freeforms and the 36 hour) may award different amounts of XP.
XP can be spent on skills from the Core Skills page, and the page for your character's chosen class.
Skills are divided into “basic”, “advanced”, and “capstone” skills.
Some skills will have prerequisites, as indicated in the skill description. In order to buy these skills, a character must have the prerequisites. Each skill may only be bought once, unless specified otherwise.
Characters can always obtain the equipment needed to use their skills between adventures - e.g. if a character has the shield skill, they can acquire a shield. If they lose the shield on an adventure, they can acquire a new one before the next adventure.