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character_advancement [2017/11/24 21:43]
gm_mike created
character_advancement [2018/01/25 22:51] (current)
gm_mike
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 Skills are divided into "​basic",​ "​advanced",​ and "​capstone"​ skills. Skills are divided into "​basic",​ "​advanced",​ and "​capstone"​ skills.
   * Basic skills may be purchased by anybody.   * Basic skills may be purchased by anybody.
-  * Advanced skills may only be purchased by a character who has been on an adventure while having ​at least 30 points of skills. +  * Advanced skills may only be purchased by a character who has at least 20 points of basic skills. 
-  * Capstone skills may only be purchased by a character who has been on an adventure ​while having at least 60 points of skills.+  * Capstone skills may only be purchased by a character who __has been on an adventure__ ​while having at least 60 points of skills.
     * Each character may have **only one** capstone skill from the standard skill pages.     * Each character may have **only one** capstone skill from the standard skill pages.
     * A character'​s capstone skill may be replaced. ​ This doubles the cost of the new skill the first time it is done, triples the cost the second time it is done, etc.     * A character'​s capstone skill may be replaced. ​ This doubles the cost of the new skill the first time it is done, triples the cost the second time it is done, etc.
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 Some skills will have prerequisites,​ as indicated in the skill description. ​ In order to buy these skills, a character must have the prerequisites. ​ Each skill may only be bought once, unless specified otherwise. Some skills will have prerequisites,​ as indicated in the skill description. ​ In order to buy these skills, a character must have the prerequisites. ​ Each skill may only be bought once, unless specified otherwise.
  
-Characters can always obtain the equipment needed to use their skills between adventures - e.g. if a character has the shield skill, they can acquire a shield. ​ If they lose the shield on an adventure, they can acquire a new one before the next adventure.+Characters can always obtain the equipment needed to use their skills between adventures - e.g. if a character has the shield skill, they can acquire a shield. ​ If they lose the shield on an adventure, they can acquire a new one before the next adventure ​- but whether they can acquire one during the adventure is up to the GM. 
 + 
 +Some adventures may result in the character obtaining new abilities as a direct consequence of the adventure, often abilities which are not on the normal skill trees. ​ Any such abilities should be notified to the LARPO team (who may make changes if appropriate) before the next adventure on which that character appears. ​ Particularly powerful abilities may be deemed "​capstone-level abilities",​ as noted above.
character_advancement.txt · Last modified: 2018/01/25 22:51 by gm_mike