Table of Contents

Conduct and Themes

All games run by the Oxford University Role-Playing Games Society are subject to the Conduct and Acceptable Themes Policy which can be found on the OURPGSoc website. It is expected that all GMs and players will be familiar with this policy when playing Redemption.

While Curiosity is not intended to be constantly dark in tone, there will be dark elements and GMs may wish to run adventures which deal with potentially upsetting themes. GMs should not, however, be attempting to make players feel OOC uncomfortable. Please find below a list of potentially upsetting topics which may be present in the game.

It is worth noting that while real-life prejudices as listed in the the Conduct and Themes Policy are not permitted in Curiosity, we do not wish to discourage characters from having any prejudices. Characters may be prejudiced based on fictional characteristics such as the presence or absence of cybernetics, they may be prejudiced against those from other planets, those holding certain jobs, or other aspects of the setting.

If another player is making you uncomfortable, please bring the matter to the GM running that week's game, or to the LARPO1) team either in person or via email (gm@curiosity.chaosdeathfish.com). GMs may (with the permission of the person raising an issue) pass any issue to one of the LARPO team if they are not comfortable dealing with it. If one of the LARPO team is making you uncomfortable and you wish to discuss it confidentially, then please contact the Head LARPO, Mike in person or via his personal email (dumbmuscle@googlemail.com). If Mike is making you uncomfortable then concerns should be raised with the society president, Matilda (matilda.tempest@mansfield.ox.ac.uk). As Matilda is also on the LARPO team, (INSERT PERSON HERE) has volunteered to act as an alternative point of contact for issues.

Avoiding Topics

There is a wide variety of themes that may appear in Curiosity, but the LARPO team recognise that people have OOC discomfort with certain elements and GMs should respect this. Due to the nature of a game where anyone can GM a linear, it is not possible to guarentee that players will not be exposed to a topic which is not on the banned themes list. Where possible, GMs should warn if a theme is particularly likely to come up in the adventure they are running when sending out the brief.

Other players or monsters may bring up the topic, but in this case you should simply immediately request OOC to not talk about it to you (the phrase “I am uncomfortable OC” should suffice). We ask all players respect that request where possible, though we accept that there will be times when a theme is central to an encounter or adventure and it may be necessary for someone to sit out for an encounter if the theme is particularly distressing2).

Potentially Sensitive Themes That May Occur

Themes listed here may occur during the course of Curiosity. They may be brought in by GMs or may be a result of PC action or monster improvisation.

This list is not exhaustive. Themes that are not listed here or in the list below may appear in the game.

Restricted Themes

The following list of themes may be present in backstory or fiction, and discussed by characters in session, email, or actions, but will not occur during the game.

Forbidden Themes

The following list of themes will not appear in Redemption. They may not appear in your character's backstory or during the game. The GM team will immediately reject any character concept that involves these themes.

1) LARP Organiser
2) If you feel that you cannot continue with the adventure, and Mike is present that week, he will give you a lift to anywhere in Oxford, with no further questions